Main_Website-Oblistudios/roadmap.html

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Obli.Studios Roadmap</title>
<style>
body {
font-family: sans-serif;
background-color: #f0f0f0;
color: #333;
padding: 0;
margin: 0;
}
header {
background-color: #111;
color: white;
padding: 20px;
text-align: center;
}
.container {
padding: 40px;
max-width: 1200px;
margin: auto;
}
h2 {
color: #00bfff;
margin-top: 60px;
}
.roadmap-section {
margin-bottom: 60px;
}
.phase {
margin-bottom: 30px;
}
.phase h3 {
background-color: #00bfff;
color: white;
padding: 10px;
border-radius: 5px;
}
ul.features {
list-style: none;
padding-left: 20px;
}
ul.features li::before {
content: "\2714\0020";
color: green;
}
ul.inprogress li::before {
content: "\26A0\0020";
color: orange;
}
ul.planned li::before {
content: "\1F4C5\0020";
color: blue;
}
</style>
</head>
<body>
<header>
<h1>Obli.Studios Roadmap</h1>
<p>Track our development progress for Shardwalker</p>
</header>
<nav class="navbar">
<a href="https://www.oblistudios.com">🏠 Home</a> |
<a href="https://www.oblistudios.com/shardwalker.html">⚔️ Shardwalker</a> |
<a href="https://www.oblistudios.com/roadmap.html">🔄️ Roadmap</a>
</nav>
<div class="container">
<div class="roadmap-section">
<h2>⚔️ Shardwalker</h2>
<div class="phase">
<h3>Phase 1: Core Systems (NowQ3 2026)</h3>
<ul class="inprogress">
<li>Shard Core Mechanic (Shard-Switching & Attunement)</li>
<li>Basic Combat Loop (PvE AI + Abilities)</li>
</ul>
<ul class="inprogress">
<li>Prototype PvP Mode</li>
<li>Environmental Interaction / Puzzle Drafts</li>
<li>UI/UX Exploration (HUD, Menus, Codex)</li>
</ul>
<ul class="planned">
<li>Open Alpha Signups</li>
</ul>
</div>
<div class="phase">
<h3>Phase 2: Campaign & PvP Integration (Q4 2026)</h3>
<ul class="inprogress">
<li>Solo Campaign Chapter 1</li>
<li>First Arena PvP Mode</li>
</ul>
<ul class="inprogress">
<li>Multiplayer Backend Integration (Steam / EOS)</li>
</ul>
<ul class="planned">
<li>Boss Encounter Design</li>
<li>Invite-Only Alpha PvP Test</li>
</ul>
</div>
<div class="phase">
<h3>Phase 3: Polish & Scale (Q1 2027)</h3>
<ul class="inprogress">
<li>Visual Effects, Animations, and Polish</li>
</ul>
<ul class="inprogress">
<li>Inventory / Gear / Character Progression</li>
<li>Cross-Shard Synergy System</li>
</ul>
<ul class="planned">
<li>Leaderboards + Matchmaking Systems</li>
<li>Public PvP Alpha</li>
</ul>
</div>
<div class="phase">
<h3>Phase 4: Marketing & Launch Prep (Q2 2027)</h3>
<ul class="inprogress">
<li>Steam Page Live</li>
</ul>
<ul class="inprogress">
<li>Demo Build / Free Prologue</li>
<li>Content Creator Outreach</li>
</ul>
<ul class="planned">
<li>Closed Beta Signups</li>
<li>Feedback-driven balance iteration</li>
</ul>
</div>
</div>
</body>
</html>