⚔️ Shardwalker
Phase 1: Core Systems (Now–Q3 2026)
- Shard Core Mechanic (Shard-Switching & Attunement)
- Basic Combat Loop (PvE AI + Abilities)
- Prototype PvP Mode
- Environmental Interaction / Puzzle Drafts
- UI/UX Exploration (HUD, Menus, Codex)
Phase 2: Campaign & PvP Integration (Q4 2026)
- Solo Campaign Chapter 1
- First Arena PvP Mode
- Multiplayer Backend Integration (Steam / EOS)
- Boss Encounter Design
- Invite-Only Alpha PvP Test
Phase 3: Polish & Scale (Q1 2027)
- Visual Effects, Animations, and Polish
- Inventory / Gear / Character Progression
- Cross-Shard Synergy System
- Leaderboards + Matchmaking Systems
- Public PvP Alpha
Phase 4: Marketing & Launch Prep (Q2 2027)
- Demo Build / Free Prologue
- Content Creator Outreach
- Closed Beta Signups
- Feedback-driven balance iteration