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roadmap.html
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roadmap.html
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<h2>⚔️ Shardwalker</h2>
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<div class="phase">
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<h3>Phase 1: Core Systems (Now–Q3 2025)</h3>
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<h3>Phase 1: Core Systems (Now–Q3 2026)</h3>
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<ul class="inprogress">
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<li>Shard Core Mechanic (Shard-Switching & Attunement)</li>
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<li>Basic Combat Loop (PvE AI + Abilities)</li>
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</div>
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<div class="phase">
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<h3>Phase 2: Campaign & PvP Integration (Q4 2025)</h3>
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<h3>Phase 2: Campaign & PvP Integration (Q4 2026)</h3>
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<ul class="inprogress">
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<li>Solo Campaign Chapter 1</li>
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<li>First Arena PvP Mode</li>
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</div>
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<div class="phase">
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<h3>Phase 3: Polish & Scale (Q1 2026)</h3>
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<h3>Phase 3: Polish & Scale (Q1 2027)</h3>
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<ul class="inprogress">
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<li>Visual Effects, Animations, and Polish</li>
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</ul>
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</div>
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<div class="phase">
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<h3>Phase 4: Marketing & Launch Prep (Q2 2026)</h3>
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<h3>Phase 4: Marketing & Launch Prep (Q2 2027)</h3>
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<ul class="inprogress">
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<li>Steam Page Live</li>
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</ul>
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<h2>🛠 Obli.ServerManager</h2>
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<div class="phase">
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<h3>Phase 1: Core Manager (Now–Q2 2025)</h3>
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<h3>Phase 1: Core Manager (Now–Q2 2026)</h3>
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<ul class="features">
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<li>.NET 9 Migration</li>
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<li>Basic Game Server Controls (Start/Stop/Status)</li>
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</div>
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<div class="phase">
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<h3>Phase 2: Remote Control & Monitoring (Q2–Q3 2025)</h3>
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<h3>Phase 2: Remote Control & Monitoring (Q2–Q3 2026)</h3>
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<ul class="inprogress">
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<li>REST API Backend</li>
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<li>QR Sync Feature for Companion App</li>
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</div>
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<div class="phase">
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<h3>Phase 3: Advanced Features & Mods (Q3–Q4 2025)</h3>
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<h3>Phase 3: Advanced Features & Mods (Q3–Q4 2026)</h3>
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<ul class="inprogress">
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<li>Mod Installation Automation (Steam Workshop)</li>
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</ul>
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</div>
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<div class="phase">
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<h3>Phase 4: V1 Release & Expansion (Q1 2026)</h3>
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<h3>Phase 4: V1 Release & Expansion (Q1 2027)</h3>
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<ul class="inprogress">
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<li>Launch of V1.0.0</li>
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</ul>
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