From 23d0d1b6d9be7c1f61db9877502c936400e9085c Mon Sep 17 00:00:00 2001 From: James Date: Fri, 19 Sep 2025 02:44:15 -0700 Subject: [PATCH] Add files via upload --- index.html | 4 +- roadmap.html | 588 ++++++++++++++++++++++++++++++++++++++++++--------- 2 files changed, 490 insertions(+), 102 deletions(-) diff --git a/index.html b/index.html index e40877b..3957bf8 100644 --- a/index.html +++ b/index.html @@ -427,6 +427,8 @@
  • Games
  • About
  • Contact
  • + Roadmap + Playtest Signup @@ -440,7 +442,7 @@
    Home of Shardwalker

    Shardwalker:
    The Mirror’s Edge

    -

    Step through the fracture and master the art of shard‑switching. Fight across mirrored realms, bend environments to your will, and uncover the truth behind the Edge.

    +

    Step through the wolrd of Laim and master the art of shard‑switching. Fight across mirrored realms and uncover the truth behind the Edge.

    Learn More Watch Trailer diff --git a/roadmap.html b/roadmap.html index 8c45f00..bb07c84 100644 --- a/roadmap.html +++ b/roadmap.html @@ -1,148 +1,534 @@ - - + - - - Obli.Studios Roadmap + + + ObliStudios · Roadmap — Shardwalker + + + + + + + +
    -

    Obli.Studios Roadmap

    -

    Track our development progress for Shardwalker

    +
    - -
    -
    -

    ⚔️ Shardwalker

    + +
    +
    + Roadmap +

    Shardwalker: The Mirror’s Edge

    +

    + Track our progress across phases—from core systems to launch preparation. Status chips indicate what’s + planned, in progress, or completed. +

    +
    + Planned + In Progress + Done +
    +
    +
    -
    -

    Phase 1: Core Systems (Now–Q3 2026)

    -
      -
    • Shard Core Mechanic (Shard-Switching & Attunement)
    • -
    • Basic Combat Loop (PvE AI + Abilities)
    • -
    -
      -
    • Prototype PvP Mode
    • -
    • Environmental Interaction / Puzzle Drafts
    • -
    • UI/UX Exploration (HUD, Menus, Codex)
    • -
    -
      -
    • Open Alpha Signups
    • + +
      +

      Roadmap timeline

      + + +
      + +
      +

      Phase 1: Core Systems (Now–Q3 2026)

      +
      + In Progress +
      +
        +
      • Shard Core Mechanic (Shard-Switching & Attunement)
      • +
      • Basic Combat Loop (PvE AI + Abilities)
      • +
      • Prototype PvP Mode
      • +
      • Environmental Interaction / Puzzle Drafts
      • +
      • UI/UX Exploration (HUD, Menus, Codex)
      • +
      • Open Alpha Signups
      +
      -
      -

      Phase 2: Campaign & PvP Integration (Q4 2026)

      -
        -
      • Solo Campaign Chapter 1
      • -
      • First Arena PvP Mode
      • -
      -
        -
      • Multiplayer Backend Integration (Steam / EOS)
      • -
      -
        -
      • Boss Encounter Design
      • -
      • Invite-Only Alpha PvP Test
      • + +
        + +
        +

        Phase 2: Campaign & PvP Integration (Q4 2026)

        +
        + In Progress + Planned +
        +
          +
        • Solo Campaign Chapter 1
        • +
        • First Arena PvP Mode
        • +
        • Multiplayer Backend Integration (Steam / EOS)
        • +
        • Boss Encounter Design
        • +
        • Invite-Only Alpha PvP Test
        +
        -
        -

        Phase 3: Polish & Scale (Q1 2027)

        -
          -
        • Visual Effects, Animations, and Polish
        • -
        -
          -
        • Inventory / Gear / Character Progression
        • -
        • Cross-Shard Synergy System
        • -
        -
          -
        • Leaderboards + Matchmaking Systems
        • -
        • Public PvP Alpha
        • + +
          + +
          +

          Phase 3: Polish & Scale (Q1 2027)

          +
          + In Progress + Planned +
          +
            +
          • Visual Effects, Animations, and Polish
          • +
          • Inventory / Gear / Character Progression
          • +
          • Cross-Shard Synergy System
          • +
          • Leaderboards + Matchmaking Systems
          • +
          • Public PvP Alpha
          +
          -
          -

          Phase 4: Marketing & Launch Prep (Q2 2027)

          -
            -
          • Steam Page Live
          • -
          -
            -
          • Demo Build / Free Prologue
          • -
          • Content Creator Outreach
          • -
          -
            -
          • Closed Beta Signups
          • -
          • Feedback-driven balance iteration
          • + +
            + +
            +

            Phase 4: Marketing & Launch Prep (Q2 2027)

            +
            + In Progress + Planned +
            +
              +
            • Steam Page Live
            • +
            • Demo Build / Free Prologue
            • +
            • Content Creator Outreach
            • +
            • Closed Beta Signups
            • +
            • Feedback-driven balance iteration
            -
          + +
      + + + + +